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TNT Basic 1.3 released!
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10-17-2005 01:35

Posted by:
Mark Tully

Location:
TNT HQ, England

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You thought it was never going to arrive, but just when you'd given up all hope - TNT Basic 1.3 is finally here!

This version features two much requested features by the TNT Basic community, namely window mode and removal of the 16Mb file size limit. The full release notes can be found here.

This version is the prelude to the imminent release of all of TNT Basic's and Hieroglyph's source code onto SourceForge. No the source isn't there yet, it will lag behind the binary release by a few days whilst I sort the code out for public consumption, but it won't be long.

Meanwhile grab 1.3 while it's hot!

Enjoy

10-17-2005 14:25

Posted by:
Fischgurkensenf

Location:
Bern, Switzerland

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Congratulations! Testing it now! :)

Only 4 Mbs, nice.

10-17-2005 17:31

Posted by:
Wil Hostman

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Awesome!

Thank's Mark!

10-17-2005 17:41

Posted by:
matteo

Location:
Venice, ITALY!

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omg omg! Time to release a new version of radical rebound!

10-17-2005 22:11

Posted by:
DanLurie

Location:
Earth>USA>New Jersey>Clifton>My Chair

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Stellar, Mark. Open sourcing this is a very nice gesture...and just before iDevGames kicks off a new contest. Excellent timing.

10-18-2005 16:32

Posted by:
allnodcoms

Location:
hertfordshire (England)

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Well done Mate!

Cheers bloke, seems as if the QT tweeks have upped the frame rate as well. Can't wait to get my hands on some source, input support for X, hardware mode that works faster than software emulation, memory calls and alpha / masking for tiles in maps. Hell I'm up for it! Bring it on!! (when you're ready obviously...)

Danny (nods)

10-19-2005 06:54

Posted by:
Mark Tully

Location:
TNT HQ, England

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Cheers Danny, won't be long! (Famous last words.... :)

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