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proudly presents: SPACE STRIKE screenshots
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06-20-2004 17:10

Posted by:
JW

Location:
Netherlands

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Well, it has been a great job, and it still isn't finished, but most of it is..!
Space Strike made with tntbasic.

It's a 2D space shooter, really with great graphics and great action play !

There will be two versions.
-A free demo, with two levels. This will be absolutely free, no messages
of delay or something like that, it will be the same as the full version, except that there are only 2 of the 10 levels available.
-full version will be shareware.

To give you all a preview of what to come:

http://home.hetnet.nl/~jwsipkes/index.html

There will be a official website in the future, but before that i want you
all to take a look. Feel freee to give comments...

Hope you enjoy !

JW

06-20-2004 17:50

Posted by:
eekaydee

Location:
CA, USA

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WOW. That inside screenshot looks really good. How'd you make all of your graphics looks so nice?

06-20-2004 18:09

Posted by:
JW

Location:
Netherlands

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Well, i have photoshop elements 2, that helps a lot.
About the animated energybeams, i have taken shots out of iMovie.
(the latest one, it was included in the last iLife)
There is a lightning effect i have used on a black background.
Taken several shots from iMovie and worked it out in elements..
It looks really nice in animations, but has been a lot of work.

Also Bryce has been used to create the "greenpeace" level and
the "red mountains".

And last but not least, thanks to Denis Caspar who was willing to
create several 3D models for me..! So the playership was also one
of his models.


JW

06-20-2004 21:33

Posted by:
-wyvern

Location:
Bedroom

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Kudos are in order for this man. May his awesome game creation talent be a motive for me to get off my lazy ass and try my hand at making some art for my games.

06-21-2004 12:01

Posted by:
matteo

Location:
Venice, ITALY!

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awesome...

Hope it has smooth gameplay and it will kick ass...

by the way, could you tell me how the energy bars are made? I mean, do you have one sprite for each little vertical line ?

Is it hardware or soft mode?

What res?

Great job anyways ;-)

06-21-2004 16:44

Posted by:
JW

Location:
Netherlands

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It's in normal graphics mode, of course i love the hardware mode, but it doesn't run smooth. So it's 16 bit colours, but it's good enough.

About the energy/shield bar. It's transparent and indeed, each line is one sprite. It was difficult to get this done correctly, because of the transparency, graphics mode doesn't handle this very well, but at last it looks beautifull.
The sprites are only updated if there is any change.

In the settings menu you can set the energy drain point.
This is the idea: when the shield has reached a low point (you can decide by yourself on what point that might be) the ship will start draining energy to the shields (in order to live longer, but your weapons will become weaker).
The more energy, the more powerfull your weapons will become.
I have one 3 way shoot weapon, it can become a 5 way and even a 7 way when having more energy..

JW

06-21-2004 18:12

Posted by:
EvolPenguin

Location:
Chicago

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Lookin good! :P

Alex

06-21-2004 21:17

Posted by:
charlie

Location:
norfolk, england

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well, space strike is certainly better than bonvos.

good luck with it spikey

cheers
charlie

06-21-2004 21:43

Posted by:
matteo

Location:
Venice, ITALY!

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Hmm... that should be about 60 sprites for the energy bars, ouch! That's gonna hurt performance quite a bit, also if you don't update them... I think... oh! If you actually don't even call "sprite..." that may work... does it?

In "radical rebound" I had some VERY ugly bars (I think they were the ugliest thing of the game... along with the titles) that where simply rectangles scaled in order for their length to be proporional to the health/energy, but they were very ugly since they did not have "smooth", round edges. Now I made them better with this trick: attach to the rectange a roundish "end": it looks one single thing but actually it's two sprites. Moreover I anti-alised them to look better. But still yours are much more elegant ;-)

Can I know the resolution and the framerate on your computer?

Thx,
Matteo

06-22-2004 06:20

Posted by:
JW

Location:
Netherlands

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The resolution is just simple 640-480. It's no need to make it more.
It looks good enough and making it bigger will slowing things down.

About the amount of sprites.. It's no problem, tntbasic can handle a lot.
I was amazed about the performance. It runs on 30 fps, higher fps will
not be necessary, it runs smooth enough.

About the energybars.. You can also make one sprites but then you have
to make a lot of pictures..

JW

07-11-2004 12:36

Posted by:
JW

Location:
Netherlands

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Update of website.. Two more levels are included in the game.
More screenshots..

See it now..

http://home.hetnet.nl/~jwsipkes/index.html

JW

07-11-2004 15:33

Posted by:
Turner

Location:
Williamstown, MA

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Yay!
if you like nice, polished, graphics, try aquatint.

07-16-2004 13:20

Posted by:
Fischgurkensenf

Location:
Bern, Switzerland

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WOW!!! 8-0

Looks nice!!!

When can we test a first demo???

When do release the game????

*Icantwait*

08-27-2004 19:57

Posted by:
Fischgurkensenf

Location:
Bern, Switzerland

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Well, i was able to test the game AND IT ROCKS!!! the new (official) site is:

www.arcademac.com

Really a great game! It isn't dead!

08-28-2004 14:03

Posted by:
matteo

Location:
Venice, ITALY!

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man... this looks incredible...

08-28-2004 17:12

Posted by:
Stephen Lund

Location:
Michigan USA

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Can't wait to Play it!!!

Looks very very very!!!! COOl

I can't wait to play it,

Great Graphics,

Stephen,

11-22-2005 04:03

Posted by:
Jason Anderson

Location:
Doylestown, PA

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Oh, please tell me I can get this somewhere! Please tell me it's somewhere! Please! I want to try this!

11-22-2005 11:22

Posted by:
allnodcoms

Location:
hertfordshire (England)

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Try this...

http://www.apple.com/downloads/macosx/games/action_adventure/spacestrike.html

11-22-2005 23:46

Posted by:
Jae Rune

Location:
Cheyenne, WY

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The download goes to 404 as it tries to access ArcadeMac.com's server. Unfortunately, every download server I tried had linked to the now-defunct website. Archive.org shows the site, but does not, unfortunately, include the .sit file. Sorry, lads.

11-23-2005 18:30

Posted by:
charlie

Location:
norfolk, england

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I'll dig his email address out from one of my old backups, and get him to put a new link up for you.

cheers
charlie

11-23-2005 23:00

Posted by:
Mark Tully

Location:
TNT HQ, England

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I can host the file on tntbasic.com if you find it.

Mark

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